So, it's not often I ask the viewers what they want, since I'll eventually get around to doing any run I feel; yet, some people have been sitting patiently for years waiting on some runs.
Like this little devil here. She's been on the "to-do" list since 2010 or so, and I actually started two Anise runs, only for them to die later on. She wasn't too interesting back then; and I only did projects I was interested in. These days though, just about everything raises my interest levels. Odd curiosity here and there, or no one has done anything with some characters. So I just take the mantle and see how far I can go.
So, I'll get the first part of Anise up starting May 25th. I really did not want to after recently finishing Asch's second arc, but the people have waited long enough. Fortunately, a 2016 edition would be significantly better than how I played back in the day...*shudder*
The reason I'm so garbage at completing runs in a reasonable time-frame is due to my abysSmal time-management skills. The term eludes me, but there is a word often associated with people who's interest peaks and wanes on various things at the moment. Spontaneous is the best way I can describe it. My mind is always on multiple things. A typical day is essentially "Oooh! I should do this project, RR make me a thumbnail. Oooh! I forgot about this run, let me bring that back, Oh! Let me write on this book, Wait! I need to" and so on and so forth. It's a blessing and a curse.
A blessing simply because I never find myself sitting around bored; which lead people to self-loathe and end up wallowing in depression. Been there and done that. It's not the world people get upset about, it's the lack of ambition or drive.
It's a curse because I never get anything done properly. I'll work on a run for a solid year and a half, then realize I need to remix half of the run. It's the reason I've redone Regal like seven times OFFHAND. I never uploaded most of those runs haha.
Anyway, I've been dedicating some time to using each twenty-four hour period to its fullest. It's not an overnight thing, but I'm getting better. Mainly with the poetry, but with anticipation for Berseria I want to remain consistent, but finish these projects a bit faster.
Another highly requested run. Outside of X2 stuff at least. I did not realize how many people want to see more X2 stuff. I intend to, trust me, but that game has so much going on (I'M STILL ON GAIUS AND THE BOSSES NEVER END)
Once I can get an accurate map on the arena, I can finish Gaius, and then return to Jude and whoever. In the meantime, people want to see Krabtoast, so that project will be resurrecting at the end of the month.
Beyond that, I'll finish up Ruca and Spada as secondary projects alongside Anise and Kratos.Or just throw hundreds of videos into your feed like 金
Stay golden bihh
- 2016/05/22(日) 07:13:45|
So it's said that hindsight is 20/20. In a similar vein to how someone would spin a globe and stop it at random to decide travel locations; I finally decided to actually begin the whole "insight-every-run-you-got" that I mentioned back in the first entry. Somehow...Tear came up first. Well, she is one of the few completed "projects" hovering around, so why the hell not.
Ok so, a year makes a significant difference. TODAY...I would knock this video to half its length. 8 minutes is quite a bit, but it is Tear, so I understand 2015 Clip a bit. However, running out of things to say is a thing 2 minutes into a video haha. Ah well, sometimes you say what you say and dip.
Either way, 2/34 is a good start. I have very little discipline in regards to stamping out plans, good at crunch, but it's just a side project for the projects. Hopefully, within the next month I can have Tear done. It has been an interesting re-watch so far. A worthy run worth the "Project" title; which is suppose to signify my "last" go with any particular run. Even though Tear's first run was the last...so..remix inbou-. Trying to write about what I was doing versus what I should have done is proving the real challenge. I guess hindsight is indeed, 20/20.
But I'm actually working on it!
- 2016/05/13(金) 18:17:09|