Josaia: How it shaped the state of my projects

With the recent completion of Flynn, and in a state of motivation; I decided to continue recording Kongman (PSX) behind the scenes. I have been hoping around many runs this past week; just adding videos to folders so I save myself the annoyance in the future.

So I've never played Tales of Destiny PSX. The PSX projects I'm working on are all fresh experiences (I did the same with Legendia back in the day with Chloe). So I'm not familiar with the nuances of the game at all really.

So I get to Josaia, a small dungeon within the Aethersphere and I'm just about done.


I'm consumed by hatred. You have to collect orbs to activate elevators, but there are a ton of monsters constantly zipping around. So many battles, so little time. I do not want to play Tales of Destiny right now. So, here is the state of each Tales game. I will not specify my projects; but you will understand why some games are taking so long to get attention.

Tales of Phantasia:
I have only a few plans with various versions of the game. Nothing too in-depth, yet no where high on my interest radar.

Tales of Destiny PSX:
Josaia lead to me dropping Kongman low on the list of to-do. I intend to restart and knock out all runs in one swoop; so I don't have to suffer through the Aethersphere more than once.

Tales of Eternia:
Not on the radar at this time

Tales of Destiny 2:
PSP is somewhere in my closet collecting dust. No interest in digging it up at this time

Tales of Symphonia:
Waiting on Kaldaien to hopefully drop a 60FPS update for BATTLES. Even though he doesn't care to outside of maps and cities. If he does, Symphonia runs take priority again; if not, I'll give up and continue Symphonia runs late January.

Tales of Rebirth:
*See Destiny 2*

Tales of Legendia:
Recently moved to PS2 emulation. Currently making boss files. No projects will start until that is finished.

Tales of the Abyss:
All projects and reboots are in progress. Abyss is close to being retired (As I will have completed everything I wanted to with the game)

Tales of Innocence DS:
On the radar, but low. Need to remake the old Projects I did many years ago.

Tales of Innocence R:
Files long completed, projects in progress. Stat maxing will take an immense amount of time to complete. Currently, Ruca and Spada are maxed. This is specifically for one EX boss.

Each character needs about 5 or so runs to max stats. I can beat IR in about 2:30; add in life, work, etc and see why it'll take a while.

Tales of Vesperia PS3:
All projects are in progress, slow, but in progress.

Tales of Hearts DS
Researching a few mechanics before I consider jumping back to any projects

Tales of Hearts R:
*see Innocence R*

Takes about 3 hours to beat Hearts R. Shing is down to two runs before he is maxed.

Tales of Graces F:
Researching mechanics/builds before I give it another chance

Tales of Xillia:
It's been a while since I touched it, but I'm making boss files.

Tales of Xillia 2:
Boss files are haphazard, but they work. Projects are in planning stages
I'm skipping the cameo fight for all projects

Tales of Zestiria:
Files completed two weeks ago; all projects in progress

Dawn of the New World:
Last week I transitioned to the Dolphin emulator. Files need to be created and projects will begin planning

1 project is confirmed for each game respectively. Others are in planning; will record via PSP emulator

Tales of the Tempest:
Researching and meditating to determine if further projects are worth it. There are other options I'm looking into that may open Tempest up a bit for entertaining projects. Here's to hoping.

Thanks to Muc's hard work over the years I've reconsidered multiple projects with the game; however, I need to test on emulation. On the radar, but low priority at this time.

  1. 2016/10/08(土) 10:11:24|
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